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"Multiplayer" redirects here. For other multiplayer games, see Game § Multiplayer

A multiplayer video game is a video game in which 🤑 more than one person can play in the same game environment at the same time, either locally on the same 🤑 computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most 🤑 commonly the Internet (e.g. World of Warcraft, Call of Duty, DayZ). Multiplayer games usually require players to share a single 🤑 game system or use networking technology to play together over a greater distance; players may compete against one or more 🤑 human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to 🤑 multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games.

History 🤑 [ edit ]

Some of the earliest video games were two-player games, including early sports games (such as 1958's Tennis For 🤑 Two and 1972's Pong), early shooter games such as Spacewar! (1962)[1] and early racing video games such as Astro Race 🤑 (1973).[2] The first examples of multiplayer real-time games were developed on the PLATO system about 1973. Multi-user games developed on 🤑 this system included 1973's Empire and 1974's Spasim; the latter was an early first-person shooter. Other early video games included 🤑 turn-based multiplayer modes, popular in tabletop arcade machines. In such games, play is alternated at some point (often after the 🤑 loss of a life). All players' scores are often displayed onscreen so players can see their relative standing. Danielle Bunten 🤑 Berry created some of the first multiplayer video games, such as her debut, Wheeler Dealers (1978) and her most notable 🤑 work, M.U.L.E. (1983).

Gauntlet (1985) and Quartet (1986) introduced co-operative 4-player gaming to the arcades. The games had broader consoles to 🤑 allow for four sets of controls.

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  • Introdução: touros e ursos no cenário financeiro

    No mundo dos negócios e das finanças, é comum usarmos os termos "touro" e 🔔 "urso" para descrever duas perspectivas divergentes em bulls nets bet relação às tendências de mercado. Essas metáforas animalísticas ilustram as atitudes predominantes 🔔 dos participantes do mercado ao longo do tempo. Neste artigo, examinaremos a história, a dinâmica e as implicações desse conflito 🔔 entre touros e ursos.

    A batalha dos mercados: contextualizando touros e ursos

    No vocabulário do mercado de ações, touros e ursos têm 🔔 significados distintos. Os touros refletem os investidores que compram ações ou commodities com a expectativa de um aumento de preços 🔔 ou que agem de maneira a impulsionar esses aumentos. Por outro lado, os ursos são os que vendem esses ativos 🔔 financeiros com a expectativa de queda de preços.

    O embate entre otimismo e pessimismo: dinâmica do mercado financeiro

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