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Sarah Schachner is an American composer and musician who has worked on the scores of films, television series and video πŸ˜„ games.

She was nominated for the Grammy Award for Best Score Soundtrack for Video Games and Other Interactive Media for her πŸ˜„ work on Call of Duty: Modern Warfare II.

Biography [ edit ]

Schachner grew up in the suburbs of Philadelphia.[2] When she πŸ˜„ was five, she first started playing piano and then started playing the violin.[3] She kept learning other instruments, such as πŸ˜„ viola and cello, and played with both family and in an orchestra, as well as a jazz band.[3]

Schachner went to πŸ˜„ the Berklee College of Music and then moved to Los Angeles.[3] She began to work with composer Brian Tyler, who πŸ˜„ worked in film and then started writing video game music.[3] Tyler first brought Schachner in to work on Call of πŸ˜„ Duty: Modern Warfare 3.[3] Schachner said, "I started doing music on the games for him and I realized how much πŸ˜„ I loved working on games."[3] Since then Schachner has worked on more Call of Duty games such as Infinite Warfare πŸ˜„ and also worked with Ubisoft on the Far Cry and Assassin's Creed series.[4][5][6] Schachner began to incorporate synthesizers with her πŸ˜„ work on string instruments.[7]

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