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It’s a very useful tool for analyzing hands and situations away from the tables, and allows you to specify a 🌈 number of variables in order to recreate or simulate specific situations. Your cards, your opponents’ cards, their range of potential 🌈 holdings, board cards and dead cards can all be individually tweaked to set up the exact scenario you wish to 🌈 explore.
D: maniac (raises at least 50% of hands UTG)
Using PokerStove you can enter these ranges, plus your exact hand and 🌈 this exact flop, to find your chances of winning vs. each respective type of opponent:
“Enumerate All” vs. “Monte Carlo” PokerStove 🌈 doesn’t calculate, it simulates. So when you run the software, it will pit the hands and ranges you entered, on 🌈 the board that you put in (if any), randomize all the unknown variables many times, and tell you how often 🌈 on average the different players win. There are two ways it can do this, which are selectable in the PokerStove 🌈 interface: “Enumerate all” goes through every possible combination. For some scenarios this is very fast since there are only a 🌈 few possible combinations. Most cases involving only two players take mere fractions of a second to calculate. When you have 🌈 three or more players involved in a pot, the number of possible cases grows exponentially, and it may take a 🌈 long time for the program to run every single combination of possibilities. That’s when using the “Monte Carlo” option comes 🌈 in handy, as it randomizes the simulations. This means that instead of following a pattern and grinding its way through 🌈 every possible holding, it will randomly run simulation after simulation. As computers are so fast, a huge number of samples 🌈 (millions) can be simulated in around a second. This method is substituting precision for speed, but if left to run 🌈 for a while it will quickly stabilize towards the true value.